Currently, I have a PSP (Playstation Portable) for gaming.
I was wondering if any of you have considered any of King's stories to make an interesting game and what kind of game it may be.
Commodore Amiga had one for The Running Man around 1989.
Running Man was pretty much a platform fighting game, fighting each stalker as in the movie.
Most games made now for major consoles all follow demographic formulas and way overuse certain kinds of game engines (example: the 3rd person shooting game) but I always liked the original and odd games often based from something not considered mainstream. Something like owning and managing a Fortune Teller's shop, like a personal experience in life rather than just violent action or racing cars too expensive to own in real life.
Like it would be refreshing to have a decent driving game that has regular model cars with rust and such. You fix them up (work some mini-game job to pay for parts) and so on.
Seems like the best driving video game would be one in which you could drive a model car you have owned and drive them around on streets of a town you actually live. Game designers sometimes come close to this idea but not quite, either you know what I am saying or not.
Anyway, when the game maker's market seemed more diverse, titles came out of nowhere and experimented more with the graphical interface rather than just the same type of game over and over except with a movie association.
Okay, so what am I saying? There are video games based from movies but often it seems too processed, nothing new about the game or the story itself.
How do you make a game based from a written story? Maybe differences are in perspective, pacing, and a change up of interactions. Probably not made to move at the pace most games do where you constantly kill and its all about collecting ammunition. If a lot of games made now were written as stories, well, how many times would you read 'he ran right, reloaded gun, fired gun, used health' etc etc.
The weird old computer games I liked most were probably not the most popular but they were definately different. Not too many at all were designed from written work unless it was like a text adventure.
Creepshow I think would be a really cool game if designed as I am trying to explain, with originality apart from the mainstream game engines. In which you follow the movie and each story but you may also deviate the story somewhat, maybe multiple endings, diversified play rather than just running around following one script.
Hell, maybe you can even be the Mrs. Danvers glazing the ham for a moment. The graveyard could be a spooky outdoor maze to run through, as it would work as such for The Shining. There would have to be some really odd gameplay for The Lonesome Death Of Jordy.
I would excited to make The Long Walk a game. Well, that's a hole you throw pennies into.
Christine would be a cool driving game without too much thought, but it could also be more than a driving game with more thought. Maybe at some point you can decide how to regard the other characters to affect the outcome as well as going through the original story.
...All kinds of minigames for short story collections like Skeleton Crew...
I would think a game for Shawshank Redemption would be cool to introduce more of the day-to-day backstory not seen or read in the original...As you escape, of course. But maybe you can also be the warden as well, decide to let Andy find the real murderer.
The important part is Stephen King himself would add/create the otherwise unknown story modifications...Instead of it being like a direct-to-DVD style sequeal of an original.
Am I alone with all this?



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