I've had some PMs from users over on DarkTower.com and some questions here on this board about Discordia and the next chapter. Here was my response to Ari Racing on DT.com:
I haven't signed in for a while. Sorry this is late. And thanks for playing it again. I enjoyed a second look about 6 weeks later too. I still cant believe that we made it.
Right now, were working on the Office 2.0 for SK.com. This is going to yield a ton of new tech for the Discordia game engine. Really, all this work needs to be done before we can build chapter 2 of Discordia anyway. It will make the experience so much better and immersive.
So in some ways, we *are* working on it now. The Office is scheduled for release in mid-May. You'll see, the flash and 3D animation will take major steps forward this time around.
I would also add that Uncle Stephen has generously provided us with some render equipments for our "special projects." These units will allow us to do *insane* animations and fly-throughs. We're really going to see some crazy $h!t now. We're getting 2 of these things this month:
I'd also add that BOXX is doing a very cool case study on Discordia titled "The Making of Discordia" (It will be out in the next couple weeks)
Also, Maxon (the creators of Cinema 4D - our 3D software platform) have also given Discordia "the nod." They will also be releasing an in depth case study in the near future.
Actually, these are pretty high honors from people in the industry, so any fans looking for some extra content can see these case studies for more info about how we built the game. - Once they come out later this month.
EDIT: I forgot to mention that at this time we *DO NOT* have a final green light on development of Chapter 2 and 3. I will keep you all posted on when and if Stephen gives us the go ahead to take Discordia to the next level.